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Knife Trick
FPS Horde shooter
Team size: 5
August 2024 - Dec 2024

On this project, I was the sole designer.
My responsibilities included:
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Balancing game values to create a better experience.
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Designing the main level and the tutorial level, and revision with feedback.
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Managing documentation
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Working with User Researchers in running playtests, and compiling results and ways forward from these playtests.
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